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See:
Description
| Class Summary | |
| AgentHeloActionInterpreter | Coordinate frame |
| AgentHeloControlPanel | |
| AgentTankActionInterpreter | |
| AgentTankControlPanel | |
| Antenna | An antenna entity. |
| AntennaActionInterpreter | |
| AntennaControlPanel | Control Panel for Antennas. |
| AntennaControlPanel_printButton_mouseAdapter | |
| AntennaControlPanel_receiverPduCheckBox_itemAdapter | |
| AntennaControlPanel_signalPduCheckBox_itemAdapter | |
| AntennaControlPanel_transmitterPduCheckBox_itemAdapter | |
| AntennaStartPanel | |
| ArticulationParameterTest | Tests the ArticulationParameter capability of EntityStatePdu. |
| BlueStartPanel | |
| CollisionDetectionTerrainReader | |
| Compass | |
| CompassTester | CompassTerster.java - tests Compass.java |
| CTFAgent | CTFAgent extends the RELATE Agent. |
| CTFSensedEnvironment | CTFSensedEnvironment implements the RELATE SensedEnvironment interface. |
| GoalCoordinate | GoalCoordinate implements the Goal interface in the RELATE architecture. |
| GoalDefensive | GoalDefensive implements the Goal interface in the RELATE architecture. |
| GoalOffensive | GoalOffensive implements the Goal interface in the RELATE architecture. |
| HeloActionInterpreter | Coordinate frame |
| HeloActionInterpreterTeam | Coordinate frame |
| HeloControlPanel | |
| HeloPanel | Creates the panel used to control a Helicoptor entity |
| HumanActionInterpreterSingle | |
| HumanActionInterpreterTeam | Class HumanActionInterpreterTeam |
| HumanControlPanel | |
| HumanPanel | Class HumanPanel creates the panel to control the human enity in the aggregated and disaggregated state |
| NetworkPlanningTerminalFileReader | |
| NetworkPlanningTerminalFileReaderFrame | |
| NetworkPlanningTerminalFileReaderFrameAboutBox | |
| RedStartPanel | |
| Referee | The referee monitors the execution of the simulation. |
| RelationshipBlueSquad | Blue Squad relationship |
| RelationshipRedSquad | Red Squad relationship |
| RoleSquadLeader | A Role object brings additional capabilities and responsibilities to a host Agent. |
| RoleSquadMember | A Role object brings additional capabilities and responsibilities to a host Agent. |
| RuleCoordinate | RuleCoordinate implements the Rule interface in the RELATE architecture. |
| RuleDefense1 | RuleDefense1 implements the Rule interface in the RELATE architecture. |
| RuleEngageEnemy | RuleEngageEnemy implements the Rule interface in the RELATE architecture. |
| RuleGetEnemyFlag | RuleGetEnemyFlag implements the Rule interface in the RELATE architecture. |
| RuleOffense1 | RuleOffense1 implements the Rule interface in the RELATE architecture. |
| RuleProtectOwnFlag | Rule interface for use with the RELATE architecture. |
| StartPanel | |
| TankActionInterpreter | |
| TankControlPanel | |
| TeamActionInterpreter | Class TeamActionInterpreter |
| TeamPanel | Class TeamPanel creates the panel to control the aggregation enity and the in the aggregated entities |
Multiplayer helicopter-tank battle demonstration, including a Capture the Flag game.
Numerous direct links and additional information appear in the Software Reference.
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