demo.rraBattleScene
Class CreateVRMLBeamThread

java.lang.Object
  |
  +--java.lang.Thread
        |
        +--demo.rraBattleScene.CreateVRMLBeamThread
All Implemented Interfaces:
java.lang.Runnable

public class CreateVRMLBeamThread
extends java.lang.Thread


Fields inherited from class java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY, values
 
Constructor Summary
CreateVRMLBeamThread(BattleScene o, Browser b, CreateVRMLTargetsThread t)
           
 
Method Summary
 void run()
           
 void start(java.lang.String r, BaseNode[] node)
           
 
Methods inherited from class java.lang.Thread
, activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

CreateVRMLBeamThread

public CreateVRMLBeamThread(BattleScene o,
                            Browser b,
                            CreateVRMLTargetsThread t)
Method Detail

start

public void start(java.lang.String r,
                  BaseNode[] node)

run

public void run()
Overrides:
run in class java.lang.Thread