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java.lang.Objectmil.navy.nps.disEnumerations.EntityFirePowerField
Entity Fire Power Field -- Describes the visual effects characteristic of Fire-power kills (e.g displaced gun tube)
This is effectively a C-style enumeration. Java doesn't do enumerations like C, so you have to wrap a class around it. It's a bit more typing, but pretty simple-minded. Note that the variables are declared public. The default for access is package-wide, but these variables might need to be accessed from outside the package. Since all the variables are final (i.e. constant), nobody can change anything anyway, so this is no biggie.
To use these enumerations in your Java code, import the package first:
import mil.navy.nps.disEnumerations.*;
You access this via something like EntityFirePowerField.FIREPOWERKILL
, i.e. combine
the class name, a period, and a class variable (enumeration) name.
Field Summary | |
static short |
FIREPOWERKILL
(1) Fire-power kill |
static short |
NOFIREPOWERKILL
(0) No Fire-power kill |
Constructor Summary | |
EntityFirePowerField()
|
Method Summary | |
static java.lang.String |
toString(int idNumber)
Returns a string containing the enumeration name which corresponds to an enumeration value, as in EntityFirePowerField.toString (0) returns the string "NOFIREPOWERKILL " |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static final short NOFIREPOWERKILL
public static final short FIREPOWERKILL
Constructor Detail |
public EntityFirePowerField()
Method Detail |
public static java.lang.String toString(int idNumber)
EntityFirePowerField.toString (0)
returns the string "NOFIREPOWERKILL
"
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