mil.navy.nps.dis
Class EntityCoordinate

java.lang.Object
  extended bymil.navy.nps.dis.PduElement
      extended bymil.navy.nps.dis.EntityCoordinate
All Implemented Interfaces:
java.lang.Cloneable, SerializationInterface

public class EntityCoordinate
extends PduElement

Entity coordinate system.

Version:
1.0
Author:
Don McGregor (http://www.npsnet.org/~mcgredo)
Location:
Web: http://www.web3d.org/WorkingGroups/vrtp/mil/navy/nps/dis/EntityCoordinate.java
or locally: ~/mil/navy/nps/dis/EntityCoordinate.java
Hierarchy Diagram:
Summary:
Location with respect to a particular entity shall be specified with respect to three orthogonal axes whose origin shall be the center of the bounding volume of the entity excluding its articulated and attached parts.
Explanation:
The EntityCoordinate class describes a position in 32-bit x,y,z coordinates relative to the entity's own coordinate system. The other major position class is "WorldCoordinate", which describes the position in 64-bit x, y, z "world" coords.

Note:
This is not really a record on its own for DIS, but simply a vector.
History:
16Dec96 /Don McGregor /New
10Mar97 /Don McGregor /Cleaned up for javadoc
16Apr97 /Don McGregor /PrintStream passed to printValues
12Aug97 /Don McGregor /elaborated printValues
8Dec97 /Ronan Fauglas /changes for documentation templates + complements in documentation
11Dec97 /Ronan Fauglas /changes access methods names from "variable()" to "getVariable()"
17Dec97 /Ronan Fauglas /bug fixes: changed sizeOf from 24 to 12
References:
DIS Data Dictionary: Entity Coordinate Vector Record
DIS specification : IEEE 1278.1, 5.3.33.1
See Also:
PduElement, SerializationInterface, LinearAcceleration, LinearVelocity, WorldCoordinate

Field Summary
 int sizeOf
          Constant value--size of a Entity Position Record; here :sizeOf = 12 bytes.
protected  float x
          First coordinate of the entity, along X axis
protected  float y
          Second coordinate of the entity, along Y axis
protected  float z
          Third coordinate of the entity, along Z axis
 
Constructor Summary
EntityCoordinate()
          Constructs an new EntityCoordinate Object; the entity is at the origin.
EntityCoordinate(float pX, float pY, float pZ)
           
 
Method Summary
 java.lang.Object clone()
          Makes deep copies of all the instance variables, so we don't have two objects pointing to the same data.
 void deSerialize(java.io.DataInputStream pInputStream)
          Deserialize our data from the input stream.
 float getX()
           
 float getY()
           
 float getZ()
           
 int length()
          Returns the length of the object when serialized in a stream.
 void printValues(int indentLevel, java.io.PrintStream printStream)
          Prints the generated serialized object for debugging.
 void serialize(java.io.DataOutputStream outputStream)
          Serialize our data out to the stream.
 void setX(float pX)
           
 void setY(float pY)
           
 void setZ(float pZ)
           
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

x

protected float x
First coordinate of the entity, along X axis


y

protected float y
Second coordinate of the entity, along Y axis


z

protected float z
Third coordinate of the entity, along Z axis


sizeOf

public final int sizeOf
Constant value--size of a Entity Position Record; here :sizeOf = 12 bytes.

See Also:
Constant Field Values
Constructor Detail

EntityCoordinate

public EntityCoordinate()
Constructs an new EntityCoordinate Object; the entity is at the origin.


EntityCoordinate

public EntityCoordinate(float pX,
                        float pY,
                        float pZ)
Method Detail

clone

public java.lang.Object clone()
Description copied from class: PduElement
Makes deep copies of all the instance variables, so we don't have two objects pointing to the same data. The accessor methods make copies of the objects, rather than returning the objects themselves. The runtime provides the right object type with the call to super.clone(), and we cast it to our type. Subclasses should do the same thing, and all these ivars will be taken care of automatically.

Overrides:
clone in class PduElement
Returns:
a clone of this instance
See Also:
Object

serialize

public void serialize(java.io.DataOutputStream outputStream)
Description copied from class: PduElement
Serialize our data out to the stream. Subclasses of us should call super.Serialize() to make sure the superclasse's data is serialized out. The order in which instance variables are serialized is significant. They must be serialized in the same order they appear in the DIS spec. Prints out some information during execution if debugging flag is set.

Specified by:
serialize in interface SerializationInterface
Specified by:
serialize in class PduElement
Parameters:
outputStream - the stream to which this object is serialized

deSerialize

public void deSerialize(java.io.DataInputStream pInputStream)
Description copied from class: PduElement
Deserialize our data from the input stream. Subclasses of us should call super.deSerialize to make sure the superclass's data are properly affected. The order in which instance variables are serialized is significant. They must be deSerialized in the same order as they have been serialized as specified by the DIS spec.

Specified by:
deSerialize in interface SerializationInterface
Specified by:
deSerialize in class PduElement
Parameters:
pInputStream - the stream from which this object is initialized

length

public int length()
Description copied from class: PduElement
Returns the length of the object when serialized in a stream.

Specified by:
length in class PduElement
Returns:
the length of the object when serialized in a stream

printValues

public void printValues(int indentLevel,
                        java.io.PrintStream printStream)
Description copied from class: PduElement
Prints the generated serialized object for debugging.

Specified by:
printValues in class PduElement
Parameters:
indentLevel - number of spaces to indent for visibility

getX

public float getX()

setX

public void setX(float pX)

getY

public float getY()

setY

public void setY(float pY)

getZ

public float getZ()

setZ

public void setZ(float pZ)