Kill the Monsters
Creator: 1st Lt. Hasan Beker,Turkish Army
Instructions
- Shoot and kill 50 monsters, before they kill you
- Use WASD keys to move through scene
- You have three weapon systems to kill the monsters.Every weapon has a crosshair, put the crosshair on the monsters and shoot.
- Your first weapon; Pistol:Fire on monsters with a left-click. You can only fire one bullet for every click.You have an infinite ammo supply for this gun.Every bullet hit decreases 20 % of the monster's health, and they become darker after every hit.
- Your second weapon; Machine Gun: Press the 'X' key, and hold for a while to fire on monsters.You also have an infinite ammo supply for machine gun. Every bullet hit decreases 20 % of the monster's health, and they become darker after every hit.
- Your third weapon; Super Gun: Press 'Space' key to fire super bullets on monsters.You have only 100 hundred super bullets in the beginning of the game,however you can resupply your Super Ammo by finding the blue Super Ammo Resupply Cube on the screen.Every minute it will give you 25 extra bullets.Only one bullet hit kill the monster in no time.
- Press the "Q" key to freeze the screen, you cannot move while in freeze mode, but your shoots have more accuracy.
- Each monster also have guns, they will start to fire on you when you are in the range of their weapon.
- If monsters hit you, you'll see the screen flash red and hear a jab sound,so you can easily understand the monsters behind you.Don't forget to replenish your health by finding the health resupply cube on the screen.Every minute it will give 50% of your full health again.
- You have a radar in the lower left of the screen. You can see your position and the monsters' positions from there.
- You have stats HUD in the lower right of the screen. You can see your remaining health,your remaining Super Ammo, and the number of the monsters killed from there.
Sources
Brief description
- First, when I started to search for an idea for this project I discovered the guy named Isaac. He explained how to make a FPS game in details.I planned to combine my experience from this class and his codes and make a FPS game. I was going to follow an inductive approach while doing this game. I was going to take my snip codes and his codes, and to combine them.However, everything did not go as planned. After our project progress check I realized it was not going to be such easy. So, after then I changed my approach and took all his game and started to change its codes according to my experience from this class. So, I have used a deductive approach for my project.I can say that now I`m the expert of this game, because I have failed too many times.
- What are the high points of this game?
I have changed all the textures.
I have added all sounds, the original game doesn't have any sound.
I have created different kinds of weapon systems and added different bullets. You can use a gun, a machine gun, and a super gun.
I have added a Super gun ammo supply .Super gun has only 100 ammo at the beginning, but you can resupply it every minute.
When super ammo hit the monsters they die in no time, but by using the other guns you must hit the monsters at least five times to kill them.Normal gun and machine gun have infinite ammo.
I have changed the texture of monsters, I succeeded to put a tank instead of these bots, but I did not managed to hit and destroy them. So I have used the original cube monsters.
I have added a Victory page. You can see that after killing 50 monsters. The original game doesn`t have that.
I have changed all the HUD according to last version of this game.