#VRML V2.0 utf8 EXTERNPROTO fishProto[ exposedField MFString skinTexture exposedField SFVec3f fishScale exposedField SFColor fishDifColor ] "FishProto.wrl#fishProto" fishProto{} Transform{ translation 0 2 0 rotation 0 1 0 -90 children fishProto{ fishScale 0.5 0.5 0.5 fishDifColor 1 0 0 } } Transform{ translation 0 1 -4 rotation 0 1 0 -180 children fishProto{ fishScale 1 0.5 0.5 fishDifColor 1 1 0 } } Transform{ translation 0 4 0 rotation 0 1 0 90 children fishProto{ fishScale 0.5 1 0.5 fishDifColor 0 0 1 } } Transform{ translation -1 -2 0 rotation 0 1 0 -50 children fishProto{ fishScale 0.5 0.5 1 fishDifColor 1 1 0 } }