MV-3203 Graphical Simulation

Student Work from Spring 2009

Below you will find examples of student work for the maiden voyage of the MV3203 Graphical Simulation course Spring Quarter 2009. Note that students were required merely to show mastery of the various techniques covered in the course (e.g. smooth interpolation of orientation, positional audio, particle systems). All credit for working the techniques into a coherent application as far as this was accomplished goes entirely to the students! Note that the DivX codec (available free from divx.com) is needed to play many of the video clips.

Sheldon Snyder

Shooting at maneuvering target aircraft.

Full size pic. Video clip. More info.

Robert Harder

This is a simulated 3D iPhone application with a potato cannon. An iPhone "skin" is placed in front of the camera (same technique as using crosshairs) to simulate playing on an iPhone. Move around the scene (i,j,k,l) shooting potatoes (space). Watch out for the IED!

Full size pic. Video clip. More info.

Benjamin Brown

This project demonstrates a variety of techniques used to construct a third person simulation. The project includes three USMC Medium Tactical Vehicle Replacements (MTVR), each with 0.50 caliber machine guns. The MTVR’s drive forward, backward, and turn, and the vehicles can go up and down hills with appropriate pitch and yaw. The vehicles show dust trails while moving continuously forward and have an engine sound while moving.

Full size pic. Video clip. More info.

Richard Morrison

This simulation environment depicts a couple of LAV-25's operating in a small urban environment. Each LAV is separately controllable with the keyboard and mouse. LAV control includes driving, traversal and elevation of the main gun, and firing rounds with the main gun.s

Full size pic. Video clip. More info.

Ryan ("Herb") Hernandez

Basic representation of the US Navy's new Transformation Craft (T-Craft) prototype being developed as a Sea Base Enabler for Sea Base Operations. The T-Craft is a amphibious logistics transport that will be designed to carry several hundred pounds of equipment.

Full size pic. Video clip.

Sotiris Papadopolous

Demonstration of a variety of simulation techniques.

Full size pic. Video clip.

Kenneth Maroon

Physics-based bowling game.

Full size pic.

Christian Fitzpatrick

Urban geometry developed in Maya and then incorporated (albeit without textures) in a Delta3D sim.

Full size pic. Video clip.

Kevin Jacobson

First person environment.

Full size pic. Video clip.