Current standard: IEEE 1278.1
Item Name | Bit Length | Opt | Opt Ctl | Rpt | Rpt Ctl |
---|---|---|---|---|---|
Entity Paint Scheme Field | 1 | ||||
Entity Mobility Kill Field | 1 | ||||
Entity Fire Power Field | 1 | ||||
Entity Damage Field | 2 | ||||
Entity Smoke Field | 2 | ||||
Entity Trailing Effect Field | 2 | ||||
Entity Hatch State Field | 3 | ||||
Entity Lights Field | 3 | ||||
Entity Flaming Effect Field | 1 |
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